On Wednesday (05/27/09), Sergey Mikhtonyuk will give a lecture on computer graphics. The program includes:
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Graphic primitives
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Transformations: Projection / World / View
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Matrices
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Z-Buffer & Stencil buffer
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Lightning: Flat (Gouraud / Phong shading), Directional (point / spot lights)
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Textures: Texture coordinates, Mip-mapping, Sampling, Cubic textures
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Lighting models: Diffuse / Ambient / Specular
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Shaders: Vertex / Pixel, Effects
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Effect, postprocessing tutorial
Date: May 27, 2009 (Wednesday). Time: 11:30 AM–2:30 PM (three hours). Location: Room 318, KhNURE
Admission is free.
Lecture participants are expected to have a good knowledge of C++, the basics of computer graphics, and basic terms and principles. To participate, please send your full name, contact phone number, and group number in advance to volodymyr.obrizan@gmail.com.