Articles in category 25

Sergey Mikhtonyuk’s Lecture on Computer Graphics

On Wednesday (05/27/09), Sergey Mikhtonyuk will give a lecture on computer graphics. The program includes:

  1. Graphic primitives

  2. Transformations: Projection / World / View

  3. Matrices

  4. Z-Buffer & Stencil buffer

  5. Lightning: Flat (Gouraud / Phong shading), Directional (point / spot lights)

  6. Textures: Texture coordinates, Mip-mapping, Sampling, Cubic textures

  7. Lighting models: Diffuse / Ambient / Specular

  8. Shaders: Vertex …